Epic Store May Introduce a Subscription Model

Epic Store May Introduce a Subscription Model

Subscription-as-a-service (SaaS) has been around for a while, but the gaming industry didn’t really investigate it until 2014 when EA Play and PlayStation Now (PS Now) were launched. Microsoft debuted the Xbox Game Pass program a few years later, and the business has been actively promoting it ever since. Currently, it seems that the game industry’s tendency towards subscription services is gaining traction as more businesses look to improve their products.

Information that has leaked hints that the Epic Games Store may be preparing to launch a subscription service of its own. Standard annual and monthly subscription terms, as well as potential additional subscriber discounts, are hinted at in the revealed data. Additionally, there are hints that EA Play might be one of the subscription options, either as a packaged service like Game Pass or in a similar structure to Steam. Additionally, the data leak implies that scheduled trials would be a feature of the subscription service. 

It’s interesting to note that rumors of an Epic Games subscription service surfaced only a week after Ubisoft revealed modifications to its own subscription program. The French publisher recently revamped its Ubisoft+ service, providing two tiers: Ubisoft+ Premium priced at $17.99, and Ubisoft+ Classics at $7.99. Access to Ubisoft’s vast game library, day-one releases, some early-access titles, and more is available with the Premium tier. However, the Classics tier grants you access to previous games like Far Cry 6, Rainbow Six Siege, and Fallout 4. It is unclear if Epic Games will follow in the footsteps of Xbox Game Pass or take a different approach to pricing. The strategy they decide on will become clear over time.

However, it’s crucial to acknowledge that Epic Games has encountered difficulties. The corporation took a big step in September when it let go of 870 workers or around 16% of its total workforce. These layoffs resulted from two firms that Epic Games had bought in 2020 and 2022, respectively: Bandcamp’s exit and the majority spinoff of SuperAwesome. In an effort to concentrate on the company’s “ambitious plans,” Epic Games claimed at the time that these cost-cutting steps were implemented without sacrificing development or the essential components of the business.

These plans gain interest from the mention of a possible subscription service, and it will be interesting to see how this project develops over the next few months.

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Islah Ejaz is a real tech fanatic who has been writing for tech since 2016. His insights in tech are remarkable, as he keeps a close eye on the latest tech innovations & inventions, news, updates, and releases. Binge-watching series and listening to podcasts is what keeps him firm. He is also a gaming enthusiast, and gaming gives him the ultimate pleasure.